Saturday, 18 May 2013

Textured Environment

Working together, Peter and Chelsea have been able to texture the complex environmental model for the film. As with the characters, the textures of the environment compliment the modelling skills, and really bring them to life. The colour scheme is based upon my own concept work, the work of others, and real life examples of the streets of 1920s Leningrad. The layout carries over the same aesthetic choice as the characters; turning a CGI world into a stop-motion inspired environment.



The snow, and ice on the fountain, has it's own unique shader created for it by Mikey McFadyen. Both the ice and the snow were created to keep to the aesthetic choices of the rest of the environment, and deliberately aims for a stylised, non-photo realistic feel.




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