Monday, 12 November 2012

Character Turnarounds and Colour Schemes


After my continued research into character design, and the progression of my own designs (previously posted), I have settled on the two designs I am happiest with. The Orphan's and The Old Man's character turnaround are displayed below. Although they are quite similar to the designs I created last year, I think that my understanding of what I have learnt through shape language has influenced these new designs. I have put a better understanding into the silhouette  of the characters, and how they'll look when stood together. As ever, I think that the contrast between the huge Old Man, and the slender Orphan will be effective on screen. My next task with the characters is to now transport these designs into 3D characters in Maya.


As well as creating the character turnarounds for the two characters, I have also created a few possible colour schemes for each character. These designs follow the standard I set when I said I wanted darker, muted, washed out colour scheme for my film. The exception to this is parts of The Orphan's colour scheme, as I felt it would be good for him to have something that would stand out against the rest of the film, and help the audience pick him out within the more frantic parts of the film. This comes in to play through this scarf, which is brighter against the rest of his costume.






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